![]() ![]() The feeling of fear will also be transmitted through a subtle immersion in the gameplay. However, we don't want to focus on blood and violence alone. Based on this, certain visual images are created to shock the player. "The main idea of the game should be the theme of life and death, the processes of decline that can be observed in everyday life. ![]() Bokeh Game Studios is trying to create a horror offering repulsive visual images, subtle psychology and attractive action dynamics at the same time. The setting of our game will be a completely original setting that combines nostalgic and realistic landscapes with completely fictional elements," the developer explained.Īccording to Toyama, Slitterhead will be a diverse project existing at the junction of different genre directions. However, do not wait for the literal embodiment of Hong Kong. "The most attentive users probably learned from the trailer that Hong Kong of the 80s or 90s served as a source of inspiration for the city in Slitterhead. As the attentive users expected, the world of the game is largely inspired by Hong Kong at the intersection of the 80s and 90s, however, apparently, the heroes will go to its more fantastic version. In addition, Keiichiro Toyama indirectly spoke about the Slitterhead setting. In addition, the project will feature a lot of fresh gameplay mechanics that you are unlikely to have seen from other developers, so the audience is waiting for a rather unique product," said the game designer. "I won't disclose the details yet, but I can confirm that we are preparing an action-oriented game with a third-person perspective. All we know is Bokeh Game Studios are working on this eery game and we’ll have to wait and see what happens next.įor more horror game content and all the news from The Game Awards, listen to our radio show or podcast and follow us on your favourite social media platforms.Shortly after that, the developer talked to the IGN Japan editorial office, where he spoke in more detail about Slitterhead, simultaneously confirming that the audience is waiting for a game with a third-person perspective and unusual gameplay mechanics. The Game Awards trailer didn’t reveal any information about a release date or platforms. With the creative direction of Toyama and the musical expertise of Yamaoka, Slitterhead is certainly one to keep an eye on for horror game fans. The musician has worked on the fantastic soundtracks for The Medium, Dead by Daylight, and - of course - Silent Hill and the film Silent Hill: Revelation. While Slitterhead might not be Silent Hill, it’s definitely matching that unnerving tone of the unknown and peril.Ĭomposer Akira Yamaoka is also working on Slitterhead. ![]() Keiichiro Toyama last worked on the Gravity Rush series and fans have been waiting decades for a new Silent Hill entry. It seems like Slitterhead may be exactly what fans want from the legendary video game developer. The disjointed scenes of uncanny experiences are certainly unsettling. In the video, a man approaches a woman in an alleyway and she splits her face apart and mutates into an insect-like being. The announcement trailer shows off a series of disturbing and mysterious people throughout dense cities… all morphing into weird otherwordly creatures. Slitterhead is a strange and honestly gross peek into the slums of a dishevelled Japan. Keiichiro Toyama, the Creator and Writer of fan favourite Silent Hill series, unveils a new horror game at The Game Awards 2021. ![]()
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